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Devlog 6 - Green
December 14, 2024
by
elentiyafireheart
Implement an Achievement/Trophy feature. Add an in-game Achievement screen you can open from a pause menu in the Overworld. The screen should show Locked and Unlocked Achievements, with descriptions o...
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Devlog 5 - Green
December 14, 2024
by
elentiyafireheart
Inventory Management: Prototype the inclusion of a drag-and-drop Item-slot system in the game, similar to the kind used in Diablo 2 or Minecraft. You do not need to finish the system, just show the ab...
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Devlog 2 - Green
December 14, 2024
by
elentiyafireheart
Overworld and Menu: Using Tilemaps, & Tile Palette, paint an Overworld Scene. This is the place players walk when not in an Encounter. Using URP and 2D lighting, add 2D lights. Using Tilemap Colliders...
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Devlog 1 - Green
December 14, 2024
by
elentiyafireheart
Project Setup: Set up a GitHub repository and Organization for the project, and start a 2D URP Unity Project. Source and import your own assets into a new scene for your game, add a Player Character S...
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